The Sinking City is a rather big open-city (too small for me to class it as an ‘open-world’, but it’s fairly big), the majority of places are there for show, or locked until you activate a certain quest, but that doesn’t mean there isn’t a lot to see and do! The world itself is a Lovecraftian’s wet dream, from it’s washed up and half-eaten whales and squids, to the barnacles taking control of the city as they rise from the depths and engorge the houses. As such, there are three core gameplay mechanics in play here, Exploration and map reading, Investigations, and Combat Let’s take a look at them all… As well as the infamous investigation style which Frogwares uses within their latest Sherlock Holmes games, there’s also a rather big emphasis on combat and action. The gameplay within The Sinking City is very different from the other Cthulhu-based games which I mentioned above. See all those waypoints – go plot them yourself! We’ve also recently reviewed the game on the PS5 HERE – this is an enhanced version. As such, I’ve spent approx 40 hours or so within the dark and disturbing town of Oakmont and I’ve seen all the endings and experienced all of the side quests.Ĭonsidering the number of Lovecraftian games we’ve had over the last few years ( Call of Cthulhu, Achtung! Cthulhu Tactics, and Conarium to name a few), how does The Sinking City stand along-side them? Let’s find out… So, this review will be mainly focused on the PS4 version. I’ve had the PC version for a few weeks, which is an Epic Games Store timed exclusive, but I also grabbed the PlayStation 4 version as there were a few technical issues (on my side) that were affecting my enjoyment of the PC version. As a massive fan of Frogwares and their Sherlock Holmes collection (seriously, those games are brilliant), my preconceived opinion for The Sinking City was through the roof, a combination of the Sherlock mechanics and a Lovecraftian setting sounded like a match made in heaven!įinally, I got my hands on the game in order to play through it and experience everything which is on offer. There are a few games that I’ve followed for a number of years now, hoping they satisfy all of my hype and anticipation I’ve gained throughout the years of following their development.
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